I'd love a way to upgrade either "all buildings of this type", or a larger "paintbrush" for upgrading.The gear you can wear adds all kinds of extra stats, but there's no overview screen of all your statistics in one place.It simply uses light blue to denote 'a building', so if I want to find my carbonium synthesizers, I can't Beautifully made with detailed graphics and lighting, The Riftbreaker is a masterpiece of tower defense and RTS. It is a heady mix of different styles that the developers expertly blend together. The Riftbreaker js under-rated and awesome. EXOR Studios have created something which is a fairly new concept in gaming. It melds twin-stick shooting with Diablo action RPG elements, but has resource management, base building and tower defense layered on top. By the time you get to end game and you have a large base, it's impossible to tell where anything is from the minimap. X-Morph was a tower-defense/shooter and The Riftbreaker is much more ambitious.There's loads of different things you can wear for different situations, and switching between them is kind of a drag I'd like to be able to switch sets of gear.Currently, if storage is full, it says +0/s Even though my storage is full, I'd like to see how many mines I own so I know whether to build more (even when storage is full).Otherwise I have to guess what I need to rebuild When an outpost is destroyed, I'd like to be able to see what WAS there to set it up again (like how Factorio leaves "destroyed" sprites of buildings).There's also wind, solar, solid fuel, geothermal, magma, nuclear and fusion Depending on the plants grown, you can harvest biomass and burn it for power, plus harvest rare resources. The cultivator station allows you to grow different plants. Some really cool ways of generating power and resources.Great sound effects, weapons have real kick.
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